PENERAPAN MODEL ROLE PLAYING BERBANTUAN MEDIA CANVA UNTUK MENINGKATKAN MOTIVASI DAN HASIL BELAJAR ANAK PADA PEMBELAJARAN IPAS-IPS KELAS 4 SDN 1 MRAYAN KECAMATAN NGRAYUN KABUPATEN PONOROGO

Alfiani, Nisrina Nu (2024) PENERAPAN MODEL ROLE PLAYING BERBANTUAN MEDIA CANVA UNTUK MENINGKATKAN MOTIVASI DAN HASIL BELAJAR ANAK PADA PEMBELAJARAN IPAS-IPS KELAS 4 SDN 1 MRAYAN KECAMATAN NGRAYUN KABUPATEN PONOROGO. S2 thesis, universitas PGRI Madiun.

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Abstract

ABSTRACK Nisrina Nur Alfiani. 2024. Application of the Role Playing Model Assisted by Canva Media to Increase Children's Motivation and Learning Outcomes in Class 4 Science-IPS Learning at SDN 1 Mrayan, Ngrayun District, Ponorogo Regency. Thesis. Madiun: Magister Study Program of Social Science Education, Graduate Program Pascasarjana, Universitas PGRI Madiun. Advisor (1) Dr. Nurhadji Nugraha, S.Pd., M.M., (2) Dr. Yudi Hartono, M.Pd. Keywords : Role Playing, IPAS-IPS, learning motivation, learning outcomes This research aims to increase the motivation and learning outcomes of IPAS-IPS students in class IV of SD Negeri 1 Mrayan, Ngrayun District, Ponorogo Regency in 2023/2024. This research uses a qualitative model with the type of classroom action research. This research method uses Class Action Research (PTK). This action research was carried out in two cycles. Data was collected through observation, tests and questionnaires. The data analysis technique in this research is qualitative data analysis. The data obtained for each cycle is in the form of motivation data and student learning outcomes in science and science learning using the Role Playing learning model assisted by Canva media. The results of this research show that using the Role Playing learning model assisted by Canva media can increase motivation and learning outcomes. This was proven in cycle I, the average student learning motivation was only 60.00%, increasing to 81.82% in cycle II. Meanwhile, the average student learning outcomes for cycle I was 66, increasing to 82.

Item Type: Thesis/Skripsi/Tugas Akhir (S2)
Kata Kunci: Keywords : Role Playing;IPAS-IPS;learning motivation;learning outcomes
Subjects: A Social Sciences > H Social Sciences (General)
L Education > L Education (General)
Divisions: Fakultas Pascasarjana > Pascasarjana Pendidikan Ilmu Pengetahuan Sosial
Depositing User: ALFIANI NUR NISRINA
Date Deposited: 05 Sep 2024 06:20
Last Modified: 05 Sep 2024 06:20
URI: http://eprint.unipma.ac.id/id/eprint/1756

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