JANAWATI, SITI (2026) PENINGKATAN KEMAMPUAN MENGURUTKAN BENDA ATAU GAMBAR BERDASARKAN UKURAN MELALUI PERMAINAN BUKA TUTUP CAPING BERANGKA PADA SISWA KELAS 1 SD MUHAMMADIYAH 1 NGRAMBE. S1 thesis, Universitas PGRI Madiun.
|
Text
halaman depan.pdf Download (1MB) |
|
|
Text
abstrak.pdf Download (22kB) |
|
|
Text
bab I.pdf Download (102kB) |
|
|
Text
bab II.pdf Download (247kB) |
|
|
Text
bab III.pdf Restricted to Repository staff only Download (192kB) |
|
|
Text
bab IV.pdf Restricted to Repository staff only Download (694kB) |
|
|
Text
BAB V.pdf Download (25kB) |
|
|
Text
daftar pustaka.pdf Download (85kB) |
|
|
Text
lampiran.pdf Restricted to Repository staff only Download (4MB) |
Abstract
The ability to sequence objects or pictures based on size is one of the basic competencies that must be mastered by first-grade elementary school students in mathematics learning. However, the results of the preliminary observation conducted in Grade I of SD Muhammadiyah 1 Ngrambe indicated that students' ability to sequence objects or pictures based on size was still low. This condition was caused by the limited use of engaging learning media and teaching methods, resulting in low student participation and enthusiasm during the learning process. Therefore, an innovative learning strategy was needed to improve this ability, one of which was the implementation of the Numbered Caping Open-and-Close Game. This study aimed to improve students' ability to sequence objects or pictures based on size through the Numbered Caping Open-and-Close Game for first-grade students of SD Muhammadiyah 1 Ngrambe. The study employed a Classroom Action Research (CAR) design conducted in two cycles. Each cycle consisted of four stages: planning, action, observation, and reflection. The research subjects were first-grade students of SD Muhammadiyah 1 Ngrambe in the 2026/2027 academic year. Data were collected through observation, tests, documentation, and field notes. The collected data were analyzed using both quantitative and qualitative descriptive techniques. The expected results of this study were an improvement in students' ability to sequence objects or pictures based on size after the implementation of the Numbered Caping Open-and-Close Game. In addition, the use of this game was expected to increase students' participation, learning interest, and motivation throughout the learning process.
| Item Type: | Thesis/Skripsi/Tugas Akhir (S1) |
|---|---|
| Kata Kunci: | ability to sequence based on size; numbered caping open-and-close game; learning media |
| Subjects: | L Education > L Education (General) |
| Divisions: | Fakultas Keguruan dan Ilmu Pendidikan > Pendidikan Guru Sekolah Dasar |
| Depositing User: | JANAWATI SITI |
| Date Deposited: | 16 Oct 2026 07:32 |
| Last Modified: | 16 Oct 2026 07:32 |
| URI: | http://eprint.unipma.ac.id/id/eprint/10095 |
Actions (login required)
![]() |
View Item |
