Gumelar, Mustika Jagad (2025) Analisis Implementasi Media Pembelajaran Wokwi Terhadap Kreativitas Belajar Mahasiswa Pada Mata Kuliah Dasar Pemrograman. S1 thesis, Universitas PGRI Madiun.
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Abstract
This study aims to analyze the implementation of Wokwi learning media on student learning creativity in the Fundamentals of Programming course. The issues raised include the extent to which the use of the Wokwi simulation platform affects student learning creativity and how students respond to its use as a learning medium. This study employs a mixed methods approach using the Concurrent Embedded Strategy model, where quantitative methods serve as the primary approach and qualitative methods as the supporting approach. Data collection techniques include pretest, posttest, questionnaires, observations, interviews, and documentation. The research results show an increase in the average score from pretest to posttest, from 85.18 to 92.36, with a gain of 0.48 (moderate category). Student questionnaire responses indicated the “agree” category with an average score of 4.12. Qualitative data revealed that Wokwi encouraged students to be more active, motivated, and creative in completing tasks and exploring new projects. In conclusion, the Wokwi learning media is effective in enhancing student learning creativity and serves as an innovative alternative solution in electrical engineering education. Keywords: Learning Media, Wokwi, Learning Creativity, Programming Fundamentals, Mixed Methods
| Item Type: | Thesis/Skripsi/Tugas Akhir (S1) |
|---|---|
| Kata Kunci: | Kata Kunci: Media Pembelajaran, Wokwi, Kreativitas Belajar, Dasar Pemrograman, Mixed Methods |
| Subjects: | T Technology > TK Electrical engineering. Electronics Nuclear engineering |
| Divisions: | Fakultas Keguruan dan Ilmu Pendidikan > Pendidikan Teknik Elektro |
| Depositing User: | GUMELAR JAGAD MUSTIKA |
| Date Deposited: | 13 Aug 2025 06:36 |
| Last Modified: | 13 Aug 2025 06:36 |
| URI: | http://eprint.unipma.ac.id/id/eprint/4160 |
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