Basuki, Slamet (2024) PENINGKATAN MINAT DAN KETERAMPILAN BERCERITA MELALUI MODEL PEMBELAJARAN TGT (TEAMS GAMES TOURNAMENT) SISWA KELAS 6 SD NEGERI 1 POHIJO TAHUN PELAJARAN 2024/2025. S2 thesis, Universitas PGRI Madiun.
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Abstract
This research aims to increase interest and skills tells the story of grade 6 students at SD Negeri 1 Pohijo through the application of a learning model Team Games Tournament (TGT). This classroom action research (PTK) was carried out in two cycles involving 12 students with procedures including planning, implementation, observation, and reflection. Each cycle consists of a series of activities learning using TGT which focuses on group activities, discussions, tournaments, and evaluations. The research results showed a significant increase in students' interest and storytelling skills. At the pre-cycle stage, student activity in learning was in the low category, 8 students were less active, 1 student was quite active and 3 students were active with an average score of 52.92. At cycle 1 stage there was an increase in students' interest in learning, 2 students were less active, 5 students were quite active and 5 students were active with an average score of 72.08. Meanwhile, in cycle 2, student activity in learning showed an increase again with 2 students being quite active and 10 students being active with an average score of 80.00. Student activity in learning has an impact on students' mastery of storytelling skills. Students' skills in telling stories at the pre-cycle stage of students who met the criteria were 1 student lacking, 8 students were sufficient and 3 students were good with an average score of 37.50. In cycle 1 there was an increase in students' skills in telling stories, 2 students who met the criteria were good, 9 students were good and 1 student was very good with an average score of 55.42. Students' skills in telling stories in cycle 2 also improved, this is shown by the data of students who entered the criteria of good 7 and very good 5 students with an average score of 72.08. The application of the TGT model not only improves academic skills but also strengthens students' social interactions and self-confidence. This method has proven effective in creating a fun, competitive and collaborative learning atmosphere. This research recommends the use of TGT in storytelling learning to increase student engagement and abilities at the elementary school level.
Item Type: | Thesis/Skripsi/Tugas Akhir (S2) |
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Kata Kunci: | Interest in storytelling, storytelling skills, Teams Games Tournament (TGT) |
Subjects: | L Education > L Education (General) L Education > LA History of education |
Divisions: | Fakultas Pascasarjana > Pascasarjana Pendidikan Ilmu Bahasa dan Sastra Indonesia |
Depositing User: | SLAMET BASUKI SLAMET |
Date Deposited: | 07 Mar 2025 02:53 |
Last Modified: | 07 Mar 2025 02:53 |
URI: | http://eprint.unipma.ac.id/id/eprint/2765 |
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